Checkpoints in Mario Maker: A Guide to Improving Your Levels
If you’re a fan of Super Mario Maker, you know how frustrating it can be to lose progress on a level. Fortunately, the game includes a feature that allows you to add checkpoints to your levels, making it easier for players to progress through them. In this article, we’ll explain what checkpoints are, how to use them effectively, and provide some tips for incorporating them into your levels.
Understanding Checkpoints in Super Mario Maker
Checkpoints are a feature in Super Mario Maker that allow players to resume their progress at a specific point in a level after dying. When a player touches a checkpoint, they will restart from that point instead of the beginning of the level. This can be incredibly helpful for players who are struggling to make progress or for levels that are particularly difficult.
How to Add Checkpoints to Your Levels
To add a checkpoint to your level, select the “Course World” option from the main menu and choose the level you want to edit. From there, select “Edit” and then “Course Elements.” You should see a checkpoint option, which you can then place in your level. You can add up to two checkpoints per level, but keep in mind that the more checkpoints you add, the easier your level will be.
Tips for Using Checkpoints Effectively
While checkpoints can be incredibly helpful for players, they can also be overused. Here are some tips for using checkpoints effectively in your levels:
Use checkpoints sparingly.
Adding too many checkpoints can make your level too easy and take away from the sense of accomplishment that comes from completing a challenging level. Try to use checkpoints strategically, placing them at points where players are likely to die and need to restart.
Make checkpoints visible.
Players need to know where checkpoints are in order to use them effectively. Make sure your checkpoints are easily visible and not hidden behind other obstacles or off-screen.
Consider the difficulty of your level.
If your level is already relatively easy, you may not need to include checkpoints at all. On the other hand, if your level is incredibly difficult, you may want to include more checkpoints to make it more manageable for players.
Use checkpoints to break up long levels.
If your level is particularly long, adding checkpoints can help break it up into smaller, more manageable sections. This can make it easier for players to progress through your level without getting overwhelmed.
heckpoints are an incredibly useful feature in Super Mario Maker that can help make your levels more enjoyable for players. By using checkpoints strategically and considering the difficulty of your level, you can create levels that are challenging but still fun to play. With these tips in mind, you’ll be able to incorporate checkpoints into your levels like a pro.
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FAQs
- Can I add more than two checkpoints to my level?
No, Super Mario Maker only allows you to add up to two checkpoints per level.
- Can I move a checkpoint after I’ve placed it in my level?
Yes, you can move checkpoints around in your level by selecting them in “Edit” mode and dragging them to a new location.
- Do checkpoints work in all game modes?
Yes, checkpoints work in all game modes in Super Mario Maker.
- Can I make my checkpoints invisible?
No, checkpoints must be visible to players in order for them to be effective.
- How do I know if a level has checkpoints?